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SHARON'S CRAZY DOG.JS
COMMENTS
This is my crazyDog.js. I've been working on it all semester. The hardest thing was that a lot of the times the teacher will teach me, but then I don't get it even though he has explained it multiple times. I'm proud of it because I actually managed to complete it with a animation with no errors! The code for my artwork is below.
//let x1 = 0; //let y2 = 0; function setup() { createCanvas(1800,780) //noLoop() // let x, y; // x1 = width / 2; // y2 = height; } function backgroundPatternRow (startx1,starty1,size,N){ for (let i=0;i<N;i++) { fill ("pink"); square(startx1+(i*100), starty1, size); } } function backgroundPatternRowCircle (startx1,starty1,N){ for (let i=0;i<N;i++) { fill (255, 254, 214) circle(startx1+(i*5), starty1, 105) } } class Background { constructor (xstart,ystart,size,xN,yN) { this.startx = xstart; this.starty= ystart; this.size= size; this.Loopx= xN; this.LoopY= yN; } draw () { for (let i=0;i < this.LoopY;i++) { //backgroundPatternRow (this.startx,20 + (i * this.starty), this.size, this.Loopx); backgroundPatternRowCircle (this.startx, 20 + (i*this.starty),this.Loopx); backgroundPatternRow (this.startx, 20 + (i*this.starty), this.size, this.Loopx); } } } class Dog { constructor (positionx, positiony) { this.xposition = positionx; this.yposition= positiony; } //earlope1 draw(){ fill (Math.random()*255,Math.random()*255,Math.random()*255) square(this.xposition+90, this.yposition+66, 100, 20); fill(Math.random()*255,Math.random()*255,Math.random()*255); circle(this.xposition+132, this.yposition+96,50); //ear lope2 fill(Math.random()*255,Math.random()*255,Math.random()*255); square(this.xposition+170, this.yposition+65, 100, 20); fill(Math.random()*255,Math.random()*255,Math.random()*255); circle(this.xposition+226, this.yposition+92,50); //body ellipse(this.xposition+185, this.yposition+256,155); //hands fill (Math.random()*255,Math.random()*255,Math.random()*255) circle(this.xposition+150, this.yposition+300,25); //HAND fill (Math.random()*255,Math.random()*255,Math.random()*255) circle(this.xposition+210, this.yposition+300,25); //hands fill (Math.random()*255,Math.random()*255,Math.random()*255) circle(this.xposition+210, this.yposition+250,25); //hands fill (Math.random()*255,Math.random()*255,Math.random()*255) circle(this.xposition +150, this.yposition+250,25); //head fill (Math.random()*255,Math.random()*255,Math.random()*255) circle(this.xposition +180, this.yposition+140,155); //eyes2 fill (Math.random()*255,Math.random()*255,Math.random()*255) circle(this.xposition+210, this.yposition+135,50); //eyeballs2 fill (Math.random()*255,Math.random()*255,Math.random()*255) circle (this.xposition+209,this.yposition+140,35) //eyeballs3 fill (255,255,255) circle (this.xposition+209,this.yposition+145,20) //eyeballs 1 fill (1,1,1) circle (this.xposition+150,this.yposition+140,30) //inside eyeballs fill (255,255,255) circle (this.xposition+150,this.yposition+140,15) //mouth fill (Math.random()*255,Math.random()*255,Math.random()*255) ellipse(this.xposition+180, this.yposition+180, 80, 30); //mouth1 fill (Math.random()*255,Math.random()*255,Math.random()*255) ellipse(this.xposition+180, this.yposition+180, 45, 20); } } function backgroundPatternArray (n) { let outputArray = []; for (let i = 0; i < n ; i++) { outputArray.push(new Background (8 + (i*10),100,(10 + (i*2)),900,10)); } return outputArray } function dogArray (n, y) { let outputArray = []; for(let k = 0; k <n ; k++){ for (let i = 0; i < n ; i++) { outputArray.push(new Dog ((100+100)*i,y + (225+50)*k)); } } return outputArray } let myBackground = backgroundPatternArray (1); console.log(myBackground); function draw() { background(0); //let background1 = new Background (8,100,10,900,10); //background1.draw(); //for(let i = 0; i< myBackground.length; i++){ //myBackground[i].draw(); //} let trashdog = dogArray (9,-1 * (frameCount% 3000)); for(let i = 0; i< trashdog.length; i++){ trashdog[i].draw(); } text(("this is the frameCount: ") + frameCount, 50, 50); }