This is an old revision of the document!
Joann's crazyDog.js
let x = 0; let y = 0; let dim = 0.0; function setup() { createCanvas(1800, 780); } class dog{ constructor(x,n,color) { this.positionX =x; this.dogNumber =n; this.dogColor =color; } draw (){ //body fill(color(this.dogColor)) ellipse(this.positionX+88,340,80,50); //legs rect(this.positionX+100, 360, 13, 40); rect(this.positionX+66, 360, 13, 40); //ears fill(random(0,255), random(0,255), random(0,255)) circle(this.positionX+70,270,30); circle(this.positionX+28,270,30); //head fill(color(this.dogColor)) circle(this.positionX+50,300,60 ); //black eyes fill(0,0,0) circle(this.positionX+60,299,20); circle(this.positionX+36,300,15); //white eyes fill(255,255,255) circle(this.positionX+58,300,8); circle(this.positionX+34,300,8); //mouth fill(232, 60, 63) arc(this.positionX+47, 312, 40, 30, 0, PI ,PIE,10); //tail fill(random(0,255), random(0,255), random(0,255)) circle(this.positionX+137,338,20); } } function dogArray (n) { let outputArray = []; for (let i = 0; i < n ; i++) { outputArray.push(new dog(20 + (i*120),100, "pink")) } return outputArray } let myDog = dogArray(25); class patternA{ constructor(x,n) {this.positionx =x; this.patternNumber =n; } draw(){ fill(196, 184, 245) square(this.positionx+10,400 ,100); } } function patternAArray (n) { let outputArray = []; for (let i = 0; i < n ; i++) { outputArray.push(new patternA(10 + (i*60),100)) } return outputArray } let myPatternA = patternAArray(30); class patternB{ constructor(x,n) {this.positionx =x; this.patternNumber =n; } draw(){ fill(133, 117, 255) circle(this.positionx+30, 430, 20); } } function patternBArray (n) { let outputArray = []; for (let i = 0; i < n ; i++) { outputArray.push(new patternB(10 + (i*60),100)) } return outputArray } let myPatternB = patternBArray(30); class sun{ constructor(x,y,n,c) {this.positionx =x; this.positiony =y; this.sunNumber =n; this.sunColor =c; } draw(){ fill(color(this.sunColor)) circle(this.positionx+40,this.positiony+40,60) } } class grass{ constructor(x,y,n) {this.x=x; this.y=y; this.n=n; } draw(){ fill(50, 161, 47) rect(this.x-19, 500,2025, 55); } } class greenThing{ constructor(x,y,n) {this.x=x; this.y=y; this.n=n; } draw(){ fill(62, 201, 58) triangle(this.x+50, this.y+520, 78, 465, 106, 520); triangle(this.x+70, this.y+520, 108, 465, 116, 520); triangle(this.x+88, this.y+520, 158, 465, 146, 520); triangle(this.x+400, this.y+500, 428, 445, 456, 520); triangle(this.x+440, this.y+500, 478, 445, 486, 500); fill(12, 201, 107) triangle(this.x+88, this.y+520, 158, 465, 146, 520); triangle(this.x+388, this.y+520, 458, 465, 446, 520); fill(26, 120, 7) triangle(this.x+100, this.y+520, 200, 555, 226, 520); } } function draw() { background(255, 254, 212); for (let i = 0; i < myPatternA.length ; i++){ myPatternA[i].draw()} for (let i = 0; i < myPatternB.length ; i++){ myPatternB[i].draw()} let Grass1 =new grass(30,60,1) Grass1.draw() let GreenThing1 =new greenThing(20,10,1) GreenThing1.draw() let Sun1 =new sun(20,20,1,"yellow") Sun1.draw() x = x-2 if (x > width + dim) { x = dim; } translate(x, dim); for (let i = 0; i < myDog.length ; i++){ myDog[i].draw()} }