我覺得我的狗狗做得很好因為這個是我第一次做
I think my dog is doing very well because this is my first time doing programming.
The animation code is released under the GNU Lesser General Public License v2.1
function setup() { createCanvas(2800, 700 ); } class Dog { constructor (xposition, yposition, size,dColor, dPosition) { this.xposition = xposition; this.yposition = yposition; this.dogSize = size; this .dogColor = dColor; this.dogPosition = dPosition; } draw () { translate(this.positionX+50, this.yposition+50) stroke(255, 0, 0); fill(Math.random()*255,Math.random()*255,Math.random()*255); for(let i = 0; i<1; i++){ circle(this.xposition+90,90+this.yposition, 40);} fill(Math.random()*255,Math.random()*255,Math.random()*255); rect(this.xposition+100, 100+this.yposition,90, 60); fill(Math.random()*255,Math.random()*255,Math.random()*255); rect(this.xposition+100,160+this.yposition, 30, 30); fill(Math.random()*255,Math.random()*255,Math.random()*255); rect(this.xposition+160,160+this.yposition, 30, 30); fill(Math.random()*255,Math.random()*255,Math.random()*255); ellipse(this.xposition+190,90+this.yposition, 20, 50); fill(Math.random()*255,Math.random()*255,Math.random()*255); circle(this.xposition+83,80+this.yposition, 10); fill(Math.random()*255,Math.random()*255,Math.random()*255); circle(this.xposition+99,80+this.yposition, 10); } } class Background { constructor (xposition, size, bColor, bposition,yposition) { this.xposition = xposition; this.backgroundSize = size; this.backgroundColor = bColor; this.backgroundposition = bposition; this.yposition=yposition } draw () { fill(color("beige")) fill(Math.random()*355,Math.random()*355,Math.random()*325); rect(this.xposition+30,20+this.yposition,250,250); fill(Math.random()*355,Math.random()*355,Math.random()*325); rect(this.xposition+40,30+this.yposition,230,230); } } function dogArray (n) { let outputArray = []; for (let i = 0; i < n ; i++) { outputArray.push(new Dog (25 + (i*300), 20 ,200, 1000, 1000)) } return outputArray } function dogArrays (n) { let outputArray2 = []; for (let i = 0; i < n ; i++) { outputArray2.push(new Dog (25 + (i*300), 300 ,200, 1000, 1000)) } return outputArray2 } function backgroundArray (n) { let outputArray = []; for (let i = 0; i < n ; i++) { outputArray.push(new Background (20 + (i*300),100, 1000, 1000,20)) } return outputArray } function backgroundArrays (n) { let outputArrays = []; for (let i = 0; i < n ; i++) { outputArrays.push(new Background (20 + (i*300),100, 1000, 1000,300)) } return outputArrays } function draw() { background(220); for(let i = 0; i < 10 ; i++){ let myDogs = dogArray(10); let mydogss= dogArrays(10); let myBackgrounds = backgroundArray(10); let myBackgroundss = backgroundArrays(10); for(let i = 0; i < myBackgrounds.length ; i++){ myBackgrounds[i].draw() } for(let i = 0; i < myBackgroundss.length ; i++){ myBackgroundss[i].draw() } for(let i = 0; i < myDogs.length ; i++){ myDogs[i].draw(); } for(let i = 0; i < mydogss.length ; i++){ mydogss[i].draw(); } } }