by oliver wang
let myWidth = 1700; let myHeight = 800; function setup() { createCanvas(myWidth, myHeight); noLoop(); } function randomRange(min, max) { return min + (max - min) * Math.random(); } class Point { constructor(x, y) { this.x = x; this.y = y; } move(xDistance, yDistance) { return new Point(this.x + xDistance, this.y + yDistance); } moveByAngle(angle, distance) { let r = (-1 * (angle + 180) * Math.PI) / 180; return new Point( this.x + distance * Math.sin(r), this.y + distance * Math.cos(r) ); } } function randomPoint(xMin, xMax, yMin, yMax) { return new Point(randomRange(xMin, xMax), randomRange(yMin, yMax)); } function buildArray(n, fillFunction) { let outputArray = []; for (let i = 0; i < n; i++) { outputArray.push(fillFunction(i)); } return outputArray; } function shapeFromPoints(pointArray) { beginShape(); pointArray.forEach((p) => vertex(p.x, p.y)); endShape(CLOSE); } function pointsForConvexShape( centerPoint, noOfPoints, minDistance, maxDistance, minRotation, maxRotation ) { let angles = low2HighSort( buildArray(noOfPoints, (x) => randomRange(minRotation, maxRotation)) ); let distances = buildArray(noOfPoints, (x) => randomRange(minDistance, maxDistance) ); let points = angles.map((x, i) => { return centerPoint.moveByAngle(x, distances[i]); }); return points; } function buildArray(n, fillFunction) { let outputArray = []; for (let i = 0; i < n; i++) { outputArray.push(fillFunction(i)); } return outputArray; } function pick(inputArray) { return inputArray[Math.floor(inputArray.length * Math.random())]; } class FantasticFlower { constructor(x, y, size, randomOrNot, inputColor) { this.shape = ["ellipse", "circle", "square", "rect"]; this.colors = ["lightGreen", "yellow", "white", "pink", "lavender"]; this.x = x; this.y = y; this.size = size; this.petal = Math.floor(Math.random() * 10); this.randomOrNot = randomOrNot; this.inputColor = inputColor; } draw(flowerPoint) { translate(flowerPoint.x, flowerPoint.y); circle(0, 0, 50); stroke(0); let shapeSelector = pick(this.shape); let colorSelector = pick(this.colors); let rotation = 0; if (colorSelector == "red" && this.x < 600) { this.petal = 5; } else if (colorSelector == "lavender" || this.x >= 600) { this.petal = 9; } else if (colorSelector != "yellow" || this.x >= 1200) { this.petal = 7; } if (this.petal == 1) { this.petal += 1; } switch (this.petal) { case 10: rotation = 4; break; case 9: rotation = 3.5; break; case 8: rotation = 3.25; break; case 7: rotation = 3; break; case 6: rotation = 2.75; break; case 5: rotation = 2.5; break; case 4: rotation = 2; break; case 3: rotation = 1.75; break; case 2: rotation = 1.5; break; } translate(this.x, this.y); let r = 255; let g = 255; let b = 255; for (let i = 0; i < this.petal; i++) { if (this.randomOrNot != "random" && this.randomOrNot == "notRandom") { let c = this.inputColor; fill(c); } else if (colorSelector == "lavender") { fill(204, 153, 255); } else { let c = color(colorSelector); fill(c); } switch (shapeSelector) { case "rect": rect(0, 0, this.size, this.size / 2); fill(g, b, r); rect(5, 4, this.size / 2, this.size / 3); break; case "square": square(0, 0, this.size); fill(b, r, g); square(10, 5, this.size / 2); rect(50, 0, this.size / 2, this.size / 3); break; case "circle": circle(10, 0, this.size); fill(r, b, g); circle(10, -10, this.size / 2); break; case "ellipse": ellipse(0, 0, this.size, this.size / 2); fill(r, g, b); ellipse(0, 0, this.size / 1.4, this.size / 2); } rotate(PI / rotation); fill("yellow"); circle(0, 0, this.size / 2); fill("orange"); circle(0, 0, this.size / 3); r -= 20; b -= 40; g -= 20; } resetMatrix(); } } let greenFlowers = buildArray( 90, (i) => new FantasticFlower(0, 0, 30, "notRandom", "lightGreen") ); let redFlowers = buildArray( 90, (i) => new FantasticFlower(0, 0, 30, "notRandom", "red") ); let randomFlowers = buildArray( 36, (i) => new FantasticFlower( 0, 0, 40, "random", "haha" ) ); let last5RedFlowers = redFlowers.slice(295); last5RedFlowers.forEach((x) => (x.size = x.size * 2)); let allFlowers = redFlowers.concat(randomFlowers, last5RedFlowers); let p1 = new Point(myWidth / 3, myHeight / 2); let p2 = p1.moveByAngle(0, 300); let anglePoints1 = buildArray(90, (i) => { return p1.moveByAngle(i * 10, 10+(3 * i)); }); let anglePoints2 = buildArray(90, (i) => { return p1.moveByAngle(i * 10, 350); }); let anglePoints3 = buildArray(90, (i) => { return p1.moveByAngle(i * 10, -5-(3 * i)); }); console.log(anglePoints2); function specialFlower (x, y){ let colors = ["lightBlue", "lightGreen", "aqua", "darkRed", "lightPink", "purple", "khaki", "gray", "orange", "red"] translate(x, y) for(let i = 0 ; i < colors.length ; i++){ let colorPicker = colors[i] fill(colorPicker) square(0, 0, 50) rotate(PI/5) } fill(115, 94, 38) circle(0, 0, 20) resetMatrix() } let number = 1 function draw() { let X = (0.01) * frameCount % (-10 + height/2); let x = 1000 background(11, 17, 107); fill("white") textSize(20) text("please click it", 10, 20) } function mouseClicked(){ switch(number){ case 1: randomFlowers.forEach((x, i) => { x.draw(anglePoints2[i]); }); number += 1 break; case 2: redFlowers.forEach((x, i) => { x.draw(anglePoints3[i]); }); number +=1 break; case 3: greenFlowers.forEach((x, i) => { x.draw(anglePoints1[i]); }); number+=1 break; case 4: specialFlower(width/3, height/2) number-=3 break; } }