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steve-wang-coding [2024/06/22 00:46] steve.wangsteve-wang-coding [2024/06/23 02:36] (current) steve.wang
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 The documentation part was difficult for me to write because I am not the best at communication and I find writing documentation quite dull. Even so, I persisted and wrote most of the documentation you will see on the [[https://konduktiva.org/|Konduktiva website]]. Partly, most of those features had to do with the parts I had worked on. Furthermore, I had also developed some tools to help users setup their Konduktiva development environment like the [[https://konduktiva.org/doku.php?id=vim-tmux-setup|automatic TMUX+VIM setup tools]]. The documentation part was difficult for me to write because I am not the best at communication and I find writing documentation quite dull. Even so, I persisted and wrote most of the documentation you will see on the [[https://konduktiva.org/|Konduktiva website]]. Partly, most of those features had to do with the parts I had worked on. Furthermore, I had also developed some tools to help users setup their Konduktiva development environment like the [[https://konduktiva.org/doku.php?id=vim-tmux-setup|automatic TMUX+VIM setup tools]].
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 +One of the things I found the most difficult was the music part of the system. I am not well studied in the field of music and even the not so musical part of the system required some musical knowledge. Furthermore, I was also quite bad at music in general. In other words, I lacked domain knowledge and was quite bad at the things in this domain. This caused communication errors and sometimes ended up writing out things that were not right or were unintended. Most of the time, that caused a lot of time to be wasted. However, through this issues, I gained valuable experience about how to more effective learn the knowledge needed for programming in a new domain. Another issue that caused quite a bit of time was what the team now calls the timing bug. It was found that sometimes the system would grab the wrong note and mistake that as the note to be played. The fact that this bug did not happen all the time made it hard to pin down a pattern or an area to search for. Eventually, it was found that the bug was caused by the time variable was about 1 beat off from the actual beat. The location of the bug being quite upstream and no clear pattern could be pinned down made it extremely difficult for a team to find.
  
 The next steps for me will be writing some code that will allow smooth and gradual transitions between music. In more technical terms, figuring out how to gradually and smoothly transition an array of numbers to a final state. That would mean figuring out a way to quantify how different two number arrays are and how to gradually transition arrays without feeling slow or sudden.  To prepare for this I have been reading Artificial intelligence: a modern approach by Russell Stuart J and Norvig Peter.  The next steps for me will be writing some code that will allow smooth and gradual transitions between music. In more technical terms, figuring out how to gradually and smoothly transition an array of numbers to a final state. That would mean figuring out a way to quantify how different two number arrays are and how to gradually transition arrays without feeling slow or sudden.  To prepare for this I have been reading Artificial intelligence: a modern approach by Russell Stuart J and Norvig Peter. 
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 You can learn more about me from my about page [[steve-wang|here on this wiki]] You can learn more about me from my about page [[steve-wang|here on this wiki]]
  
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-MAINLY WRITE MORE ABOUT THE TIMING BUG.  
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  • Last modified: 2024/06/22 00:46
  • by steve.wang