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Sound Design
the basics
technical basics
- reading waveforms, frequency domain representations
- headphones
- ear safety
- recording with a hand-held recorder
- microphones
- speakers, acoustics
- coiling cables
- amplitude
- envelopes
- file formats, lossy versus lossless
- mixing boards
- physical (meatspace) filters
- processing sound
- music
- recording voice when you don't have a professional vocal booth (DIY isolation, etc.)
- EQ
- compression/limiting
- mixing
- mastering
synthesis
- synthesis basics
aesthetic issues
- dynamics
purpose-specific information
- legal issues
- UX sound design
- sound for games
- sound for video