This is an old revision of the document!


Sound Design

  1. what is sound?
  2. digitization of sound
  3. reading waveforms, frequency domain representations
  4. headphones
  5. ear safety
  6. recording with a hand-held recorder
  7. microphones
  8. speakers, acoustics
  9. coiling cables
  10. UX sound design
  11. amplitude
  12. envelopes
  13. file formats, lossy versus lossless
  14. mixing boards
  15. physical (meatspace) filters
  16. processing sound
  17. music
  18. recording voice when you don't have a professional vocal booth (DIY isolation, etc.)
  19. EQ
  20. compression/limiting
  21. mixing
  22. mastering
  23. syncing sound and video
  1. synthesis basics
  1. dynamics
  1. legal issues
  2. sound for games
  • sound_design.1697429667.txt.gz
  • Last modified: 18 months ago
  • by renick