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| sound_design [2023/10/15 21:17] – renick | sound_design [2023/10/16 02:07] (current) – renick | ||
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| ====== Sound Design ====== | ====== Sound Design ====== | ||
| - | ===== technical | + | - [[sound-design-basics|sound design basics]] |
| + | - [[sound-design-after|after the basics]] | ||
| - | - what is sound? | ||
| - | - digitization of sound | ||
| - | - reading waveforms, frequency domain representations | ||
| - | - headphones | ||
| - | - ear safety | ||
| - | - recording with a hand-held recorder | ||
| - | - microphones | ||
| - | - speakers, acoustics | ||
| - | - [[audacity|audacity]] | ||
| - | - coiling cables | ||
| - | - amplitude | ||
| - | - envelopes | ||
| - | - file formats, lossy versus lossless | ||
| - | - mixing boards | ||
| - | - physical (meatspace) filters | ||
| - | - processing sound | ||
| - | - music | ||
| - | - recording voice when you don't have a professional vocal booth (DIY isolation, etc.) | ||
| - | - [[ardour|Ardour]] | ||
| - | - EQ | ||
| - | - compression/ | ||
| - | - mixing | ||
| - | - mastering | ||
| - | ===== synthesis ===== | ||
| - | - synthesis basics | ||
| - | ===== aesthetic issues ===== | ||
| - | |||
| - | - dynamics | ||
| - | - [[mickey-mousing|mickey mousing]] | ||
| - | |||
| - | ===== purpose-specific information ===== | ||
| - | |||
| - | - legal issues | ||
| - | - UX sound design | ||
| - | - sound for games | ||
| - | - sound for video | ||